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Target acquisition range is affected by Ability Range.Energy cost per mark is affected by Ability Efficiency.Marking enemies drains 12 energy each, or 6 energy while Ash is invisible (e.g.During targeting mode, enemies within 50 meters from Ash that are seen near the aiming reticle become highlighted and tagged with a death mark above their head. Ash toggles a state of intense focus as he searches for targets to assassinate.Wardens additionally lose the massive stealth attack bonus they receive from normal stealth attacks.Note that using Teleport on enemies will alert them to your presence, preventing you from receiving the Stealth Kill affinity bonus.Requires direct line of sight to a small part of the target to cast.When an unmarked enemy is targeted instead, Ash will attack it once before striking all remaining marked enemies.Ash will teleport to the targeted enemy and strike it and all remaining marked enemies in a cinematic cutscene sequence.
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Can be cast for free on a marked enemy target during Blade Storm's Shadow Clones assault phase.As with Smoke Screen, coming into physical contact with the enemy while attacking will temporarily remove the damage bonus.If the enemy cannot be attacked with a melee finisher (either due to positioning or the enemy type), it will be susceptible to Stealth Damage Multipliers from melee attacks for the duration of the stagger.Eligible teleport targets include: enemies, allies, hostages, Cryopods, Excavators, and destructible objects.Targeting range is affected by Ability Range.If the target is an enemy, it is staggered and opened to a melee finisher attack. Ash performs a somersault as he teleports to a target within 20 / 45 / 45 / 60 meters on his aiming reticle.Subsuming Ash to the Helminth will offer Shuriken and its augments to be used by other Warframes.Delay of about 0.5 seconds between uses.As such, it can be used while performing various maneuvers and actions without interruption. Shuriken will not disrupt Shade's cloak.Enemies will still receive damage and proc if hit by these Shurikens. Shurikens will travel toward the aiming reticle on a slight angle if no enemies were standing close to Ash or within the targeting range and homing angle.Shurikens can bypass obstacles in the environment to strike targets behind walls and objects.Shurikens do not require direct line of sight to home in on enemies.Number of shurikens, auto-target radius, targeting range, homing angle, and status chance are not affected by mods.Should Shuriken hit an enemy's head, the Bleed DoT will inflict 87.5% of the initial damage per tick for the same duration.The Bleed DoT inflicts 43.75% of the initial damage per tick for a total of 9 ticks over 9 seconds, due to Ash's passive.Damage is affected by Ability Strength and Theorem Demulcent.Each Shuriken inflicts 100 / 250 / 350 / 500 Slash damage with a 100% status chance on hit. Ash throws 1 / 1 / 2 / 2 shuriken to strike enemies standing within a 6 meter radius around him, or home in on enemies within 60 meters and a 90° angle of the aiming reticle.